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  1. Tim

    Update 3/28/2020

    -Replaced gang system with mGangs 2 system. This system is much more polished and feature rich. To create a gang, type !gangcreate. To access the gang menu, type !gang.
  2. Tim

    Update 3/21/20

    -Removed NLR bubbles. -Added Karma system. (similar to the ancient rep system) -Disabled respawning on job change. -Restricted buying guns in F4 menu to gun dealers only. (not sure why it wasn't like this already, but whatever) -Added Karma requirement to jobs that spawn with weapons. -Disabled...
  3. Tim

    Keeping you busy while under lockdown - COVID-19 Relaunch

    The world has changed pretty quickly since the last time we spoke, and now more than ever, you need something to do. Schools are closing for the remainder of the year, manufacturing plants are closing for weeks, restaurants and bars also closed, and finally - you need to practice social...
  4. Tim

    Update 3/19/20

    -COVID-19 Relaunch. -Removed prop health system for now. -Updated HUD, Scoreboard, and F4 menu.
  5. Tim

    Update 3/9/19

    -Say hello to our new Chief Operating Officer: Steve From Accounting -Made it so that only explosive and rocket damage affects prop health.
  6. Tim

    Wall Defender

    With the recent prop health system, I had thought originally we'd introduce entities to help with base defense. Here's my idea: The little transformer prop above would be what we would call a "Wall Defender". It's pretty simple, props within its radius receive automatic health regeneration...
  7. Tim

    Update 2/16/2019

    -Meth now adds 50 armor when taken. Caps at 100. -Smoking weed now provides 25 health with each tug. Caps at 100. -Lowered price of RPG Round to $750. -Lowered price of 40mm Grenade Ammo to $400. -Lowered price of IED Detonator to $25k. -Added C4 to the Black Market Dealer NPC. -Added Rocket...
  8. Tim

    Update 2/10/2019

    -Added Terrorist job. -Added Roulette table game to the casino. -Added dumpsters around the map for Hobo's to search through. -Added Miner job.
  9. Tim

    Update 2/9/2019

    -Updated NLR zone system. This should bring some performance to it and fix some of the issues we've been running into with it lately.
  10. Tim

    Money Printers Explained

    Money Printers Explained The core entity of any DarkRP server is the Money Printer. Money Printers are simple entities that generates money for you over time. The printers we're using generate a specific dollar amount every second. We're using rPrint, once originally created for us privately and...
  11. Tim

    Update 2/2/2019

    -Added Unarrest Baton to Traveling Black Market Dealer NPC -Mods/Admins should now be able to physgun people out of spawn. -Gang is now disabled while Admin on Duty. -Fixed CP Medical Unit entities in the Police Department. -Pressing F4 will now open and close the F4 menu due to popular request...
  12. Tim

    Update 2/1/2019

    -Custom Player Models are now disabled while using a CP class. -Fixed an issue where the wrench wouldn't repair prop health if the health was 0.
  13. Tim

    Update 1/31/2019

    -Added experimental Custom Player Model system, Outfitter. While in experimental phase, we'll only offer this as a 30 day subscription until we know we can handle it.
  14. Tim

    Update 1/27/2019

    -Added Prop Health system. -Added !pc command to check how many props are spawned by the player. Read about it here. -Thief and Skilled Thief spawn with a Plasma Cutter. -Everyone spawns with a Prop Repair Wrench. -Changed the max Parkourists to 4. -Fixed the Traveling Salesman NPC where if you...
  15. Tim

    Prop Health Explained

    Prop Health Before the launch, I had the idea of adding prop health to the gameplay. Everyone who had input on the idea agreed that it would make things interesting, specifically raiding. With the prop health system, the future goal is to be less reliant on building rules to let everyone be...
  16. Tim

    Update 1/26/2019

    -Fixed lag caused by entities colliding with each other. (printer accessories, Make It Rain swep, etc) -Disabled adrenaline from Parkour swep that caused the server to experience a slow motion. -Deployable Keypad Crackers now are a one time use. -Integrated some anti-cheat systems.
  17. Tim

    Update 1/20/19

    -Removed the effects of the Parkour Swep that kills NPC's. -Fixed the issue where players were able to stunstick the Drug Buyer NPC. -Fixed Discord link in F4 menu. -Fixed not being able to drop lockpicks from your inventory. -Fixed /invholster that I broke a couple days ago. -CP members are...
  18. Tim

    Armored Bank Truck

    Another unique system to tdrp, the Armored Bank Truck is a van that spawns in-game randomly every 30-50 minutes. Above the van you'll see a green bar, this is its health. The objective is to shoot the van down, and once stopped, you loot it for its money. Once the van is stopped, it'll look like...
  19. Tim

    The Transport Truck

    A unique system to tdrp, the transport truck is our first way to find loot in-game. The transport truck is exactly what it sounds like, it's a cargo truck that spawns in-game randomly every 50-80 minutes. You'll be alerted in chat when the truck spawns with the following message: "[INTEL] A...
  20. Tim

    Update 1/16/19

    -Delivery Boy package no longer falls off. The RDMing was getting out of hand for this class. -Added Medical Unit entities to the PD. -Swat and Swat Leader now require a job vote before joining. -Upped payment on Meth. (Make sure you're buying gas filters when producing meth! You'll lose up to...

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